AI Insights · Timothy · January 2023
Top 5 2D Cartoon Games in Lithuania Q4 2022 Performance
Explore the performance trends of the top 5 2D cartoon games in Lithuania for Q4 2022, including weekly downloads, revenue, and active users.
Throughout Q4 2022, the top 5 2D cartoon games in Lithuania showcased varying trends in downloads, revenue, and active user metrics. Below is a detailed overview of their performance, with data sourced from Sensor Tower.
Slotomania™ Slots Machine Game from Playtika LTD experienced fluctuations in weekly revenue, peaking at approximately $1.2K in mid-November. Weekly downloads saw an initial spike to 7.3K in early October, followed by a decline, and then a resurgence to 3.1K by the end of December. Active users showed a significant rise in early October, reaching over 20K, then fluctuated around 10K to 12K towards the end of the quarter.
Survivor!.io by HABBY showed a steady weekly revenue, with a high of $1.4K in late December. Weekly downloads started at 5.4K in late September and gradually dropped to around 1.9K by the end of December. Active users remained relatively stable, maintaining a range between 10K and 15K throughout the quarter.
Club Vegas Slots casino games from Bagelcode, Inc. had a notable peak in weekly revenue, reaching $805 in the last week of December. Downloads saw significant spikes, particularly in late October and late December, with figures of 6.6K and 3.9K, respectively. Active users also peaked in late October at over 20K before stabilizing around 10K to 14K towards the end of the quarter.
Snake.io - Fun Online Snake by Kooapps showed consistent, albeit low, weekly revenue, peaking at $38 in late November. Downloads displayed a steady increase, reaching 3.2K in the final week of December. Active users followed a similar upward trend, peaking at 17.3K in the last week of December.
Jackpot World™ - Casino Slots from SpinX Games Limited had a varied revenue pattern, peaking at $691 in late November. Downloads were highest in early October at 4K, followed by a decline, and ended the quarter at around 673. Active users showed a peak of over 20K in mid-October, then settled between 10K and 17K towards the end of the year.
For more detailed insights and trends, visit Sensor Tower.